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The 3D Shade Scene page provides an interactive 3D visualization of your solar plant with three viewing modes: the Shade View for real-time shade visualization at any timestamp, the Objects tab for adding and editing shading objects within the scene, and the Heat Map viewer for analyzing calculated shading results. The Heat Map viewer is only available after 3D calculations have been completed on the 3D Scene Overview page.

Shade View

The Shade View tab allows you to view system shading for any timestamp in the weather file. Use the time controls to navigate through the year and observe how shadows move across the PV surfaces. The 3D view updates in real-time to show shadow patterns based on sun position.
3D Shade Scene Shade View

User Inputs (Shade View)

#InputTypeUnitsDescriptionRelated Documentation
1Shade View (Tab)TabCurrently selected tab. Provides real-time shading visualization for any timestamp in the weather file. The 3D scene shows shadows cast on PV surfaces based on sun position.
2Objects (Tab)TabNavigate to the Objects tab to add, edit, and manage shading objects within the 3D scene.
3Heat Map (Tab)TabNavigate to the Heat Map tab to visualize calculated shading results. Only available after 3D calculations have been completed on the 3D Scene Overview page.3D Scene Overview
4MonthDropdownSelect the month for the shading simulation. Combined with Day and Hour to define the specific timestamp for visualization.
5DaySliderSelect the day of the month using the slider or play button. The play button animates through all days of the selected month to show seasonal shading progression.
6HourSliderSelect the hour of the day using the slider or play button. The play button animates through all hours to show daily shadow movement from sunrise to sunset.
7MinutesSliderSelect the minute interval within the selected hour. This control is only visible when the associated weather file uses sub-hourly time resolution (e.g., 15-minute or 5-minute intervals).
8Sun Position & TiltRead-only°Displays the current Sun Zenith, Sun Azimuth, and Tilt Angle for the selected timestamp. These values update dynamically as time controls are adjusted.
9Animate Shade SimulationButtonStarts an animated visualization cycling through timestamps to show shadow patterns across the selected time period. Useful for understanding overall shading behavior.
The Shade View also includes a Render Non-PV Object Bounding Box checkbox. When enabled, bounding boxes are displayed around non-PV shade objects (trees, buildings, poles, etc.) in the 3D view. This is a visual aid only and does not affect 3D calculations.

Objects

The Objects tab provides tools for adding and managing shading objects directly within the 3D scene. Users can create walls, polygons, and cylinders to represent nearby structures, vegetation, or other obstructions that cast shadows on the PV array. For georeferenced scenes, satellite and terrain imagery is overlaid on the 3D surface, and the terrain buffer can be adjusted to extend imagery beyond the layout bounds.
3D Shade Scene Objects Tab

User Inputs (Objects)

#InputTypeUnitsDescriptionRelated Documentation
10ShapeDropdownSelect the type of shading object to create. Options include: Wall (straight runs such as fences, walls, or barriers — requires Width and Height), Polygon (enclosed area such as a building footprint — requires Height), and Cylinder (round object such as a pole or tree trunk — requires Radius and Height).
11Width (W)Numericm / ftThickness of the shading object along the ground, perpendicular to the line. Applicable to the Wall shape type. Units depend on the project’s units toggle setting.
12Height (H)Numericm / ftHeight of the shading object above the terrain surface. Applicable to Wall, Polygon, and Cylinder shape types. Units depend on the project’s units toggle setting.
13Start DrawButtonBegins the interactive drawing mode in the 3D viewer. For a Cylinder, single-click on the terrain to place the object. For a Wall or Polygon, single-click to place each vertex and double-click to complete the shape. After drawing, use Save or Discard at the top of the view to confirm or cancel.
14Terrain BufferNumericm / ftExtends the satellite and terrain surface imagery beyond the bounds of the layout by the specified distance. A larger buffer provides more visible ground context around the PV arrays in the 3D view. Only applicable to georeferenced scenes where satellite/terrain imagery is available. Units depend on the project’s units toggle setting.

Heat Map

The Heat Map tab displays calculated shading results as color-coded heat maps overlaid on PV surfaces. Four different metrics can be visualized, each showing DNI-weighted annual results. The color scale can be toggled between Absolute and Relative modes.
3D Shade Scene Heat Map

User Inputs (Heat Map)

#InputTypeUnitsDescriptionRelated Documentation
15Beam Irradiance Shade LossRadio ButtonDisplay heat map showing direct/beam irradiance losses due to shading. Red indicates higher losses, green indicates lower losses.3D Shading
16Shade Electrical Effect LossRadio ButtonDisplay heat map showing non-linear electrical losses due to partial shading on module strings. Accounts for bypass diode activation and mismatch effects.Electrical Shading
17Transposition (POAI) Loss / GainRadio ButtonDisplay heat map showing plane-of-array irradiance transposition effects. Values can be positive (gain) or negative (loss) relative to the reference calculation. Accounts for diffuse and reflected irradiance components.Transposition Models
18Combined Loss / GainRadio ButtonDisplay heat map showing the net combined effect of all three factors: beam shade loss, electrical effect loss, and transposition loss/gain.
19Color ScaleToggleToggle between Absolute and Relative color scaling. Absolute uses a fixed scale across all surfaces; Relative scales colors to the min/max values of the current view, providing better contrast for subtle variations.
The Heat Map also displays Site Level Results (DNI Weighted) showing aggregate metrics:
  • Total Beam Irradiance Shade — Site-wide beam shading loss percentage
  • Total Shade Electrical Effect — Site-wide non-linear electrical loss percentage
  • Total Transposition (POAI) — Site-wide transposition gain or loss percentage
  • Total Combined — Net combined effect of all shading factors